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The Voidspire

A spire bored down into a sealed nightmare, and now it never ends. The Voidspire is an endless, floor-by-floor gauntlet — descend as far as you can, and your deepest floor is your score on the leaderboard. A single wipe ends the run, so press your luck.

Summary

An endless descent at the Warden in Escha-RuAun — clear floor after floor, your deepest floor is your leaderboard score, and one wipe ends the run.

Where to start

Find the Warden in Escha-RuAun and choose to descend. The run begins after a short breather, then the floors come one after another — clear a floor and the next spawns automatically. A single wipe ends the run and locks in your deepest floor.

How the floors scale

Every floor is tougher than the last. Three things climb as you descend:

  • Monster level starts around 120 and rises until it tops out near 205.
  • Monster HP begins at roughly the normal amount and swells up to 30× the deeper you go.
  • Pack size grows from 1 monster, adding one more every 10 floors, up to 5 at once.

Beyond level, the real bite comes from the monsters' offense — attack, accuracy and attack speed ramp hard, so deep floors overwhelm you with incoming damage rather than turning into unkillable sponges.

The run moves through four difficulty bands as you descend:

Floors Difficulty
1–9 Easy
10–24 Normal
25–44 Hard
45+ Insane

Affixes

Starting at floor 10, the Void layers extra modifiers onto every monster. One more affix switches on every 15 floors, up to 5 at once. The set is rolled fresh for each run and shown to you when you begin, so no two descents play quite the same.

Affix What it does
Ravenous They regenerate from the Void itself — sustain your damage.
Cruel Their blows fall like falling stars.
Manic A frenzy of impossible speed.
Unerring Nothing escapes their sight — evasion is useless here.
Warded A void-shell blunts every blow.
Venomous Their touch corrodes flesh and magic alike.
Phantasmal Half-dreamed, and maddeningly slippery.
Colossal Bloated with stolen life.

Rewards

Clearing a floor pays 5 + 2 × the floor number in marks, so deeper floors are worth more each. The Voidspire's real prize, though, is the leaderboard — your deepest floor is your score.

Reaching certain depths for the first time pays a one-time bonus on top, announced server-wide:

Reach floor Bonus marks
10 2,500
25 10,000
50 25,000
75 40,000
100 70,000

Marks spend across the same Hunting League economy as the rest of your progression. Climb carefully — there is no checkpoint, and the leaderboard only remembers how deep you dared to go.


Last updated: 2026-06-14 13:15 UTC