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Hunter's Guild

The Hunter's Guild is a passive reputation system layered on top of every NM-killing track on Legendary. Killing NMs earns reputation in the matching guild; rep-rank-ups boost the marks you earn from that same guild for the rest of your character's life.

Summary

Kill NMs → earn rep in the matching guild → rep ranks up → earned marks get +10% / +25% / +50% / +100% more. Hit Grandmaster across multiple guilds for Trinity Hunter (+25%) or Apex Hunter (+50%) stacked on top. Use !huntrank to see your status anywhere.

The four guilds

Each guild parallels one NM-kill source on the server. Reputation in guild X amplifies marks earned in guild X's currency only.

Guild NM source Currency it amplifies
AF Hunters' Guild Reforge AF (Sky Gods) NMs AF Marks
Relic Hunters' Guild Reforge Relic (Unity) NMs Relic Marks
Empyrean Hunters' Guild Reforge Empy (Abyssea) NMs Empyrean Marks
League Hunters' Guild Hunting League NMs Hunt Marks

Reputation is the kill's base mark value — i.e. the marks you'd earn before the amplifier. That keeps the rep ladder a fixed grind regardless of which rank you're currently at; you don't move up faster just because your amplifier is higher.

Rank ladder

The same five ranks apply to all four guilds. Thresholds and amplifier values:

Rank Rep needed Amplifier What it means
Apprentice 0 +0% Entry rank — granted on your first kill.
Journeyman 500 +10% Roughly 3 apex kills in.
Veteran 5,000 +25% Roughly 35 apex kills in.
Master 25,000 +50% Roughly 170 apex kills in.
Grandmaster 100,000 +100% Roughly 670 apex kills in — unlocks capstone eligibility.

Apex Reforge NMs award 150 marks per kill; League Tier V (Rank V) hunts award 65. Grandmaster on a Reforge guild is therefore ~670 apex kills, while on the League it's ~1,540 Tier V kills — the League is naturally slower to max because the base mark value is smaller.

Capstones

Reaching Grandmaster on multiple guilds at the same time unlocks a permanent meta-bonus that stacks on top of each individual guild's +100%.

Capstone Requires Bonus Applies to
Trinity Hunter Grandmaster in AF + Relic + Empy +25% All Reforge marks (AF/Relic/Empy)
Apex Hunter Grandmaster in all four guilds +50% All marks, supersedes Trinity

Apex supersedes Trinity at the math level — once you flip the Apex flag, the system stops applying Trinity's +25% on Reforge marks (no double-dipping). Net effect for an Apex Hunter is 2.5× base marks on every kill (1.0 base × 2.0 from Grandmaster × 1.5 from Apex with the multiplicative cap normalised at award time).

Capstone roll calls live on the Leaderboards page — Trinity and Apex Hunters get their own sections.

Where to check your rank

In-game: !huntrank shows your current rank, rep, amplifier, and progress to the next rank for all four guilds — plus your Trinity / Apex flags.

Backfill for existing players

When the guild system shipped, existing players were not stranded at zero rep. On first interaction the system reads each lifetime mark CharVar (RF_AF_Marks_Lifetime, RF_Relic_Marks_Lifetime, RF_Empy_Marks_Lifetime, HL_Points_Lifetime) and grants that many rep points retroactively. A per-character Guild_Backfilled = 1 flag prevents it from running twice.

If you want to disable retroactive grants for future server installs, set catalog.backfillFromLifetime = false in modules/custom/lua/hunters_guild_catalog.lua.

How to tune

All numbers live in modules/custom/lua/hunters_guild_catalog.lua:

  • catalog.ranks — change thresholds or amplifiers (per-rank).
  • catalog.guilds — add/remove guilds, retarget the CharVars they read/write.
  • catalog.capstones — adjust capstone composition or bonus values.

Rep is awarded from the spawn-side modules:

  • AF / Relic / Empy: Reforge_System.luaawardCurrency() bumps the rep CharVar by md.marks.
  • League: HuntingLeague.luaonMobDeath bumps by md.points.

If you add a new NM-killing source and want it to feed a guild, fire the same rep-bump from that source and add a guild entry pointing at a new repCv CharVar.


Last updated: 2026-05-30 05:04 UTC